Artificial Intelligence - Computers - Directory

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Dynamic Stochastic Control - A New Approach To Game Tree Searching
Robin Upton's Ph
eXtreme Genetic Programming
Applies the concepts of evolution to both software and the software process
Genetic Programming at University College London
FAQs, people, software, links, conferences, publications, interactive genetic art and music
Othello program written by Michael Buro
Uses genetic algorithms to try and evolve an online encyclopedia
Our goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment
Rob Cowell's windows-based system for bayesian network inference and learning
Bayesian Knowledge Discoverer
Able to learn Bayesian Belief Networks from (possibly incomplete) databases -- Artificial Intelligence
The Game AI Page
Building Artificial Intelligence into Games
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