Artificial Intelligence - Computers - Directory

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Dynamic Stochastic Control - A New Approach To Game Tree Searching
Robin Upton's Ph
http://www.robinupton.com/research/phd
 
eXtreme Genetic Programming
Applies the concepts of evolution to both software and the software process
http://www.neocoretechs.com/
 
Genetic Programming at University College London
FAQs, people, software, links, conferences, publications, interactive genetic art and music
http://www.cs.ucl.ac.uk/research/genprog/
 
Logistello
Othello program written by Michael Buro
http://www.cs.ualberta.ca/~mburo/log.html
 
Evopedia
Uses genetic algorithms to try and evolve an online encyclopedia
http://www.evopedia.com
 
Excalibur
Our goal is to develop a generic architecture for autonomously operating agents, like computer-guided characters/mobiles/items, within a complex computer-game environment
http://www.ai-center.com/projects/excalibur/
 
XBAIES
Rob Cowell's windows-based system for bayesian network inference and learning
http://www.staff.city.ac.uk/~rgc/webpages/xbpage.html
 
Bayesian Knowledge Discoverer
Able to learn Bayesian Belief Networks from (possibly incomplete) databases
http://kmi.open.ac.uk/projects/bkd/
 
GameDev.net -- Artificial Intelligence
Gamedev
http://www.gamedev.net/reference/list.asp?categoryid=18
 
The Game AI Page
Building Artificial Intelligence into Games
http://www.gameai.com/
 
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